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AcetheSuperVillain

73 Game Reviews

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It's kind of nice to look at, but nothing else going for this game. Too simple. Too slow. Too difficult. There are too many hazards and not enough ways to avoid them. You can start to avoid one hazard, and a new one will appear before you can recover, and it kills you and resets everything. There's no shop screen or high score or anything so there's no drive to improve oneself nor any hope that it will get better or more interesting as you go on. You should take this whole concept back to the drawing board.

I like it. It reminds me of the Infectonator series. I hope to see some sequels in the future.

I don't like to do a lot of repetitive clicking like this, as it hurts my finger. I would prefer to use the clicks for once-in-a-while kind of powers like using potions, giving commands or some kind of big attack, like the "bombs" in shoot 'em ups. Or you could use the mouse power to hurt or heal by just hovering over the target instead of clicking. It could pick up items too, it seemed a little tedious to wait for the characters to grab the items after clearing a dungeon.

I recognize the Dungeon Crawl graphics and they make me wish for more Dungeon Crawl features, like branching dungeons or more race/class options or more bosses. It's good to feel like there's always more to discover.

The Shader felt very glitchy and hard to look at.

laFunk responds:

Thanks! I'll look at some auto-clicking feature! You can disable the shader on the pause screen. Cheers!

This reminds me of "Press Spacebar to Win"

Do modern gamers have such low self-esteem that they need the game to play itself?

For gods sakes, can you people really not figure out the definition of an effing brawler???

This would have been funny except that Sparta-Man already did it. And Chuck Norris deserves better than this.

Awesome gameplay, but Story Mode is too easy and there's no highscore on Survival! I'm left a little disappointed... Some giant bosses would have been cool too. I hope to see a sequel.

No levels, no bosses, no upgrades, no point.

It's an alright Defense game, but it's not very "J"RPG. There would have to be goofy slimes and bird-mounts and girly men to call it that.

Lag Kills

Maybe my Flash isn't up to date then, but every time I died, it was because of lag, not enemies. The game seems fun, but it's really annoying when you're fighting the lag moreso than the enemies.

Also, on most keyboards, Space Bar will interfere with diagonal motion, so if you don't tell people "hey, you can use other buttons", they might never figure this out and get mad.

That might be why your voter score is lower than it should be.

Weird but fun

Who'd have thought you could count this as a game, but it's weirdly engrossing. I guess it reminds me of when I used to play with running water or dropping toy cars and stuff as a kid, "what happens if I do this" kinda stuff, but with gravitational particle thingies. Fun stuff.

A dark creature of the underworld, sent to raise havoc in the human realm. Also enjoys playing/making video games.

Age 37, Male

Ace the SuperVillain

The Underworld

Joined on 1/17/10

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